Jeffrey Lee is a 3D artist specializing in modeling and texturing game environments. His preferred texturing style is hand-painted, but enjoys the challenge of developing different styles. During his stay at Champlain, he participated in internships with Unknown Worlds and America’s Army, creating environment assets from concepts. Jeff is also proficient at digital sculpting, winning 2nd place at the 2011 MIGS D3D speed sculpting contest. He continues to sculpt and paint on a daily basis, and is currently employed as a Worldbuilder at 38 Studios.

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