Whenever I want to sculpt something new, I tend to choose animals as subjects because they vary so much in texture that its a challenge to get it right. The Frog was my very first zBrush sculpt, and was an interesting introduction into virtual sculpting. The Bear sculpt came from the Armored Bear model, and was a challenge because I chose not to use alphas for the fur, and stubbornly sculpted each clump of hair, which I suppose created a unique look. The Snail was an interesting one, mainly because of the textures. The shell had fine striations and pores, while the skin was best described as bubbly. The latter required two custom alphas to get right. The Turtle head was the result of a dropped project from my brother and I. The goal was to create a turtle island, explaining the rocky texture of the turtle's skin.